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PRODUCER (UGX)

Electronic Arts • Remote • Posted 3 days ago

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Remote • Full-time • $126,000-$219,000/yr • Senior Level

Job Highlights

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As a UGX Program Producer at Electronic Arts, you will be responsible for the delivery of key capabilities games will build upon to introduce and manage creative experiences in their games. This role involves managing delivery across many contributing teams, understanding and translating game team needs to development teams, and contributing to the program strategy. The position reports to the Executive Producer of UGX and requires a minimum of 5 years of work experience as a Product Owner/Producer or program manager.

Responsibilities

  • Responsible for the execution plan for the overall project spanning multiple teams in multiple departments
  • Project planning and communication, including cost, duration and sequence/dependencies of contributing teams and their deliverables
  • Resolve problems to ensure efficient and predictable plan execution
  • Be the single POC for the project for game teams
  • Understand game’s UGX aspirations within your project area and categorically define runbooks that work across multiple scenarios with some customization
  • Provide guidance to game teams within the scope of their workstream(s) on where to use applicable run books and work with them on necessary customizations to reach game team goals
  • Understand and represent game team needs within the project and UGX program
  • Work with product leads to ensure visibility into clear and easy to understand product vision for project
  • Work with product, program & engineering leads to ensure end-to-end delivery of capabilities
  • Work with UGX Operations Lead to contribute to a clear roadmap across all required capabilities

Qualifications

Required

  • 5+ years of work experience as a Product Owner/Producer or program manager
  • Experience with OKR-driven mentality
  • Experience with waterfall and Agile development processes
  • Experience in project where multiple departments are contributing to the product
  • Experience in game development is a bonus

About Electronic Arts

Electronic Arts (EA) is an American video game company that develops and publishes games, content, and online services for consoles, mobile devices, and PCs. Known for popular franchises such as FIFA, Madden NFL, The Sims, and Apex Legends, EA operates globally through subsidiaries like DICE, BioWare, and Maxis, and engages in partnerships like EA Sports with ESPN. The company focuses on creating immersive gaming experiences and staying competitive by embracing cutting-edge technologies.

Full Job Description

Requisition Number:185545Position Title:Producer IExternal Description:The central User Generated Experience (UGX) program supports games as they introduce creative experiences for their players. There are many enterprise systems required for players to create quality, fun and interesting content and to ensure that content is safe, discoverable and delivered to the right players when it’s ready. The UGX program consolidates the communication and interaction across central teams and ensures game team needs are understood, documented, communicated and executed on.As a UGX Program Producer, reporting to the Executive Producer of UGX, you will ensure delivery of key capabilities games will build upon to introduce and manage creative experiences in their games. You will be the contact for game teams, manage delivery across many contributing teams, understand and translate needs of game teams to participating development teams and contribute to the program strategy.This role will report into the Executive Producer.Location (Remote): Vancouver, Redwood City, Seattle, TorontoKey Responsibilities:Responsible for the execution plan for the overall project spanning multiple teams in multiple departmentsProject planning and communication, including cost, duration and sequence/dependencies of contributing teams and their deliverablesResolve problems to ensure efficient and predictable plan executionReduce Complexity for Games - Be the single POC for the project for game teamsUnderstand game’s UGX aspirations within your project area and categorically define runbooks that work across multiple scenarios with some customizationProvide guidance to game teams within the scope of their workstream(s) on where to use applicable run books and work with them on necessary customizations to reach game team goalsUnderstand and represent game team needs within the project and UGX programWork with product leads to ensure visibility into clear and easy to understand product vision for projectWork with product, program & engineering leads to ensure end-to-end delivery of capabilitiesWork with UGX Operations Lead to contribute to a clear roadmap across all required capabilitiesSkills / Requirements:5+ years of work experience as a Product Owner/Producer or program managerExperience with OKR-driven mentality Experience with waterfall and Agile development processes;Experience in project where multiple departments are contributing to the productExperience in game development is a bonusCeci ne s’applique pas au Québec.COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES• California (depending on location e.g. Los Angeles vs. Sacramento):º $138,200 - $219,000 USD Annually• New York (depending on location e.g. Manhattan vs. Buffalo):º $136,600 - $219,000 USD Annually• Jersey City, NJ :º $171,100 - $219,000 USD Annually• Colorado (depending on location e.g. Denver vs. Colorado Springs):º $153,100 - $206,200 USD Annually• Washington (depending on location e.g. Seattle vs. Spokane):º $136,600 - $202,300 USD Annually• British Columbia (depending on location e.g. Vancouver vs. Victoria):º $126,000 - $176,300 CAN AnnuallyBase salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.City:State:Community / Marketing Title:Producer (UGX)Company Profile:Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.EEOText:About Electronic ArtsEverything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.Days Open:10Can this position be remote?:1EEO Employer Verbiage:About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.